E-Books: An Essential Introduction to Maya Character Rigging
Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character
* Use simple NURBS and polygon modeling in Maya for greater flexibility in your workflow
* Create control rig setups for a biped character - both IK and FK
* Put your new skills to work with the models and tutorial assets on the free DVD!
Product Details
Paperback: 408 pages
Publisher: Focal Press; (January 14, 2008) w/o DVD
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